1 Companions 2 The Merryweather 3 Reaper's Eye 3.1 Fort Joy beach 3.2 Fort Joy 3.3 The caverns 3.4 Hollow Marshes 4 Reaper's Coast 4.1 Bloodmoon Island 4.2 Cloisterwood 4.3 Driftwood 4.4 Driftwood Fields 4.5 Paradise Downs 4.6 Stonegarden 4.7 Reaper's Bluffs 4.8 The Blackpits 4.9 The Cullwoods 4.10 Wrecker's Cave 5 The Nameless Isle 6 Arx. Depending on the race of the character may also change the decision. If the Conjurer wants a third skill line, choosing another element may be the best option. Other Conjurer combinations could be Hydrosophist and Necromancy for a support role, Geomancy and Warfare for a tanking role, Pyrokinetic and Huntsman for a ranged role, or Aerotheurge. The Mask of the Shapeshifter lets you switch race + racial ability in exchange for your head gear-slot. You can craft the mask or just loot it from the witch on the beach north of the bridge in act I. Level 1 lumine36.
- Divinity Original Sin 2 Change Race Mid Game
- Divinity Original Sin 2 Race
- Divinity 2 Best Race
- Divinity Original Sin 2 Change Race Talents
Divinity Original Sin 2 Change Race Mid Game
Divinity Original Sin 2 Race
Hey guys & hopefully a Larian emp,
Running into a custom race problem. Everything is working properly, but this custom race has blindfolds by default, but I cannot find a way to change the color of the blindfold.
'ClothColor' is defined in the race code by default, so the values exist, thus I tried using the following attributes in code below to call a color (that would then define the blindfold color):
None of these calls worked successfully. Any ideas? Or, @Larian, did you define 'cloth colors' but then decided they were irrelevant since it's generally defined through equipment?
edit: Current workaround is to change VisualSet's first ClothColor to desired clothing color. You cannot delete Cloth Colors in a VisualSet (the editor automatically readds them). Not a viable solution, but until this gets looked into that's the alternative.
Running into a custom race problem. Everything is working properly, but this custom race has blindfolds by default, but I cannot find a way to change the color of the blindfold.
'ClothColor' is defined in the race code by default, so the values exist, thus I tried using the following attributes in code below to call a color (that would then define the blindfold color):
None of these calls worked successfully. Any ideas? Or, @Larian, did you define 'cloth colors' but then decided they were irrelevant since it's generally defined through equipment?
edit: Current workaround is to change VisualSet's first ClothColor to desired clothing color. You cannot delete Cloth Colors in a VisualSet (the editor automatically readds them). Not a viable solution, but until this gets looked into that's the alternative.
Divinity 2 Best Race
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Divinity Original Sin 2 Change Race Talents
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